| Modifier and Type | Field and Description |
|---|---|
int |
maxWayPoints
Maximum amount of way points
|
org.bukkit.Particle |
particle
Particle to spawn
|
int |
refresh
Iterations to wait before refreshing particles
|
protected int |
step
Internal counter
|
protected List<org.bukkit.util.Vector> |
wayPoints
Waypoints of the trace
|
protected org.bukkit.World |
world
World of the trace
|
arrivalTime, asynchronous, autoOrient, callback, color, colorList, colors, delay, disappearWithOriginEntity, disappearWithTargetEntity, duration, effectManager, iterations, material, materialData, maxIterations, offset, origin, particleCount, particleData, particleOffsetX, particleOffsetY, particleOffsetZ, particleSize, period, pitch, pitchOffset, probability, relativeOffset, speed, subEffect, target, targetOffset, targetPlayer, targetPlayers, toColor, toColorList, toColors, type, updateDirections, updateLocations, visibleRange, yaw, yawOffset| Constructor and Description |
|---|
TraceEffect(EffectManager effectManager) |
| Modifier and Type | Method and Description |
|---|---|
void |
onRun() |
void |
reset()
Effects should override this if they want to be reusable, this is called prior to starting so
state can be reset.
|
cancel, cancel, display, display, display, display, display, getDelay, getEntity, getLocation, getPeriod, getStartTime, getTarget, getTargetEntity, getTargetPlayer, getType, infinite, initialize, isAsynchronous, isDone, onDone, parseColorList, prepare, reloadParameters, run, setDynamicOrigin, setDynamicTarget, setEntity, setLocation, setStartTime, setTargetEntity, setTargetLocation, setTargetPlayer, start, updateDuration, updateLocation, updateTarget, validatepublic org.bukkit.Particle particle
public int refresh
public int maxWayPoints
protected final List<org.bukkit.util.Vector> wayPoints
protected int step
protected org.bukkit.World world
public TraceEffect(EffectManager effectManager)
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