@Deprecated public enum ParticleEffect extends Enum<ParticleEffect>
This is here to support plugins built on older (pre-6) versions of EffectLib. It should not longer be used, preferring to use the Spigot Particle API directly, or ParticleUtils.
| Modifier and Type | Class and Description |
|---|---|
static class |
ParticleEffect.BlockData
Deprecated.
|
static class |
ParticleEffect.ItemData
Deprecated.
|
static class |
ParticleEffect.ParticleData
Deprecated.
|
| Enum Constant and Description |
|---|
BARRIER
Deprecated.
A particle effect which is displayed by barriers:
It looks like a red box with a slash through it
The speed value has no influence on this particle effect
|
BLOCK_CRACK
Deprecated.
A particle effect which is displayed when breaking blocks or sprinting:
It looks like a little piece with a block texture
The speed value has no influence on this particle effect
|
BLOCK_DUST
Deprecated.
A particle effect which is displayed when falling:
It looks like a little piece with a block texture
This was merged with "block as of 1.13
|
BUBBLE_COLUMN_UP
Deprecated.
A particle effect which is displayed by underwater bubble columns:
It looks like a stream of bubbles
|
BUBBLE_POP
Deprecated.
A particle effect which is displayed at the top bubble columns:
It looks like a bubble popping
|
CLOUD
Deprecated.
A particle effect which is displayed when a mob dies:
It looks like a large white cloud
The speed value influences the velocity at which the particle flies off
|
CRIT
Deprecated.
A particle effect which is displayed when landing a critical hit and by arrows:
It looks like a light brown cross
The speed value influences the velocity at which the particle flies off
|
CRIT_MAGIC
Deprecated.
A particle effect which is displayed when landing a hit with an enchanted weapon:
It looks like a cyan star
The speed value influences the velocity at which the particle flies off
|
CURRENT_DOWN
Deprecated.
A particle effect which is displayed for underwater downward bubble columns:
It looks like a stream of bubbles of going downward
|
DAMAGE_INDICATOR
Deprecated.
A particle effect which is displayed when damaging a mob:
It looks like a dark red heart
|
DRAGON_BREATH
Deprecated.
A particle effect which is displayed by the ender dragon when breathing poison:
It looks like a purple redstone particle
|
DRIP_LAVA
Deprecated.
A particle effect which is displayed by blocks beneath a lava source:
It looks like an orange drip
The speed value has no influence on this particle effect
|
DRIP_WATER
Deprecated.
A particle effect which is displayed by blocks beneath a water source:
It looks like a blue drip
The speed value has no influence on this particle effect
|
ENCHANTMENT_TABLE
Deprecated.
A particle effect which is displayed by enchantment tables which are nearby bookshelves:
It looks like a cryptic white letter
The speed value influences the spread of this particle effect
|
END_ROD
Deprecated.
A particle effect which is displayed by end rods.
|
EXPLOSION_HUGE
Deprecated.
A particle effect which is displayed by exploding tnt and creepers:
It looks like a crowd of gray balls which are fading away
The speed value has no influence on this particle effect
|
EXPLOSION_LARGE
Deprecated.
A particle effect which is displayed by exploding ghast fireballs and wither skulls:
It looks like a gray ball which is fading away
The speed value slightly influences the size of this particle effect
|
EXPLOSION_NORMAL
Deprecated.
A particle effect which is displayed by exploding tnt and creepers:
It looks like a white cloud
The speed value influences the velocity at which the particle flies off
|
FALLING_DUST
Deprecated.
A particle effect which is displayed by sand and other gravity-effected blocks while
they are suspended in the air.
|
FIREWORKS_SPARK
Deprecated.
A particle effect which is displayed by launching fireworks:
It looks like a white star which is sparkling
The speed value influences the velocity at which the particle flies off
|
FLAME
Deprecated.
A particle effect which is displayed by torches, active furnaces, magma cubes and monster spawners:
It looks like a tiny flame
The speed value influences the velocity at which the particle flies off
|
FOOTSTEP
Deprecated.
|
HEART
Deprecated.
A particle effect which is displayed when breeding and taming animals:
It looks like a red heart
The speed value has no influence on this particle effect
|
ITEM_CRACK
Deprecated.
A particle effect which is displayed when breaking a tool or eggs hit a block:
It looks like a little piece with an item texture
|
ITEM_TAKE
Deprecated.
|
LAVA
Deprecated.
A particle effect which is displayed by lava:
It looks like a spark
The speed value has no influence on this particle effect
|
MOB_APPEARANCE
Deprecated.
A particle effect which is displayed by elder guardians:
It looks like the shape of the elder guardian
The speed value has no influence on this particle effect
|
NAUTILUS
Deprecated.
TODO: Document me!
|
NOTE
Deprecated.
A particle effect which is displayed by note blocks:
It looks like a colored note
The speed value causes the particle to be colored green when set to 0
|
PORTAL
Deprecated.
A particle effect which is displayed by nether portals, endermen, ender pearls, eyes of ender, ender chests and dragon eggs:
It looks like a purple cloud
The speed value influences the spread of this particle effect
|
REDSTONE
Deprecated.
A particle effect which is displayed by redstone ore, powered redstone, redstone torches and redstone repeaters:
It looks like a tiny colored cloud
The speed value causes the particle to be colored red when set to 0
|
SLIME
Deprecated.
A particle effect which is displayed by slimes:
It looks like a tiny part of the slimeball icon
The speed value has no influence on this particle effect
|
SMOKE_LARGE
Deprecated.
A particle effect which is displayed by fire, minecarts with furnace and blazes:
It looks like a large gray cloud
The speed value influences the velocity at which the particle flies off
|
SMOKE_NORMAL
Deprecated.
A particle effect which is displayed by primed tnt, torches, droppers, dispensers, end portals, brewing stands and monster spawners:
It looks like a little gray cloud
The speed value influences the velocity at which the particle flies off
|
SNOW_SHOVELL
Deprecated.
|
SNOWBALL
Deprecated.
A particle effect which is displayed when snowballs hit a block:
It looks like a little piece with the snowball texture
The speed value has no influence on this particle effect
|
SPELL
Deprecated.
A particle effect which is displayed when splash potions or bottles o' enchanting hit something:
It looks like a white swirl
The speed value causes the particle to only move upwards when set to 0
|
SPELL_INSTANT
Deprecated.
A particle effect which is displayed when instant splash potions hit something:
It looks like a white cross
The speed value causes the particle to only move upwards when set to 0
|
SPELL_MOB
Deprecated.
A particle effect which is displayed by entities with active potion effects:
It looks like a colored swirl
The speed value causes the particle to be colored black when set to 0
The particle color gets lighter when increasing the speed and darker when decreasing the speed
|
SPELL_MOB_AMBIENT
Deprecated.
A particle effect which is displayed by entities with active potion effects applied through a beacon:
It looks like a transparent colored swirl
The speed value causes the particle to be always colored black when set to 0
The particle color gets lighter when increasing the speed and darker when decreasing the speed
|
SPELL_WITCH
Deprecated.
A particle effect which is displayed by witches:
It looks like a purple cross
The speed value causes the particle to only move upwards when set to 0
|
SPIT
Deprecated.
A particle effect which is displayed when a llama spits:
It looks like a white cloud
|
SQUID_INK
Deprecated.
A particle effect which is displayed when a squid shoots out ink
It looks like a cloud of black squares
|
SUSPENDED
Deprecated.
A particle effect which is displayed by water:
It looks like a tiny blue square
The speed value has no influence on this particle effect
|
SUSPENDED_DEPTH
Deprecated.
|
SWEEP_ATTACK
Deprecated.
A particle effect which is displayed when performing a well-timed attack
It looks like a gray/white arc
|
TOTEM
Deprecated.
A particle effect which is displayed when using a totem of undying:
It looks like a green diamond
|
TOWN_AURA
Deprecated.
A particle effect which is displayed by mycelium:
It looks like a tiny gray square
The speed value has no influence on this particle effect
|
VILLAGER_ANGRY
Deprecated.
A particle effect which is displayed when attacking a villager in a village:
It looks like a cracked gray heart
The speed value has no influence on this particle effect
|
VILLAGER_HAPPY
Deprecated.
A particle effect which is displayed when using bone meal and trading with a villager in a village:
It looks like a green star
The speed value has no influence on this particle effect
|
WATER_BUBBLE
Deprecated.
A particle effect which is displayed by swimming entities and arrows in water:
It looks like a bubble
The speed value influences the velocity at which the particle flies off
|
WATER_DROP
Deprecated.
A particle effect which is displayed when rain hits the ground:
It looks like a blue droplet
The speed value has no influence on this particle effect
|
WATER_SPLASH
Deprecated.
A particle effect which is displayed by swimming entities and shaking wolves:
It looks like a blue drop
The speed value has no influence on this particle effect
|
WATER_WAKE
Deprecated.
A particle effect which is displayed on water when fishing:
It looks like a blue droplet
The speed value influences the velocity at which the particle flies off
|
| Modifier and Type | Method and Description |
|---|---|
void |
display(float offsetX,
float offsetY,
float offsetZ,
float speed,
int amount,
org.bukkit.Location center,
double range)
Deprecated.
|
void |
display(float offsetX,
float offsetY,
float offsetZ,
float speed,
int amount,
org.bukkit.Location center,
double range,
List<org.bukkit.entity.Player> targetPlayers)
Deprecated.
Displays a particle effect which is only visible for all players within a certain range in the world of @param center
|
void |
display(float offsetX,
float offsetY,
float offsetZ,
float speed,
int amount,
org.bukkit.Location center,
List<org.bukkit.entity.Player> players)
Deprecated.
Displays a particle effect which is only visible for the specified players
|
void |
display(float offsetX,
float offsetY,
float offsetZ,
float speed,
int amount,
org.bukkit.Location center,
org.bukkit.entity.Player... players)
Deprecated.
Displays a particle effect which is only visible for the specified players
|
void |
display(org.bukkit.Location center,
org.bukkit.Color color,
double range)
Deprecated.
|
void |
display(ParticleEffect.ParticleData data,
float offsetX,
float offsetY,
float offsetZ,
float speed,
int amount,
org.bukkit.Location center,
double range)
Deprecated.
|
void |
display(ParticleEffect.ParticleData data,
float offsetX,
float offsetY,
float offsetZ,
float speed,
int amount,
org.bukkit.Location center,
double range,
List<org.bukkit.entity.Player> targetPlayers)
Deprecated.
Displays a particle effect which requires additional data and is only visible for all players within a certain range in the world of @param center
|
void |
display(ParticleEffect.ParticleData data,
float offsetX,
float offsetY,
float offsetZ,
float speed,
int amount,
org.bukkit.Location center,
List<org.bukkit.entity.Player> players)
Deprecated.
Displays a particle effect which requires additional data and is only visible for the specified players
|
void |
display(ParticleEffect.ParticleData data,
float offsetX,
float offsetY,
float offsetZ,
float speed,
int amount,
org.bukkit.Location center,
org.bukkit.entity.Player... players)
Deprecated.
Displays a particle effect which requires additional data and is only visible for the specified players
|
void |
display(ParticleEffect.ParticleData data,
org.bukkit.Location center,
org.bukkit.Color color,
double range,
float offsetX,
float offsetY,
float offsetZ,
float speed,
int amount)
Deprecated.
|
void |
display(ParticleEffect.ParticleData data,
org.bukkit.Location center,
org.bukkit.Color color,
double range,
float offsetX,
float offsetY,
float offsetZ,
float speed,
int amount,
List<org.bukkit.entity.Player> targetPlayers)
Deprecated.
|
void |
display(ParticleEffect.ParticleData data,
org.bukkit.util.Vector direction,
float speed,
org.bukkit.Location center,
double range)
Deprecated.
Displays a single particle which requires additional data that flies into a determined direction and is only visible for all players within a certain range in the world of @param center
|
void |
display(ParticleEffect.ParticleData data,
org.bukkit.util.Vector direction,
float speed,
org.bukkit.Location center,
List<org.bukkit.entity.Player> players)
Deprecated.
Displays a single particle which requires additional data that flies into a determined direction and is only visible for the specified players
|
void |
display(ParticleEffect.ParticleData data,
org.bukkit.util.Vector direction,
float speed,
org.bukkit.Location center,
org.bukkit.entity.Player... players)
Deprecated.
Displays a single particle which requires additional data that flies into a determined direction and is only visible for the specified players
|
void |
display(org.bukkit.Particle particle,
org.bukkit.Location center,
float offsetX,
float offsetY,
float offsetZ,
float speed,
int amount,
float size,
org.bukkit.Color color,
org.bukkit.Material material,
byte materialData,
double range,
List<org.bukkit.entity.Player> targetPlayers)
Deprecated.
|
void |
display(org.bukkit.util.Vector direction,
float speed,
org.bukkit.Location center,
double range)
Deprecated.
Displays a single particle which flies into a determined direction and is only visible for all players within a certain range in the world of @param center
|
void |
display(org.bukkit.util.Vector direction,
float speed,
org.bukkit.Location center,
List<org.bukkit.entity.Player> players)
Deprecated.
Displays a single particle which flies into a determined direction and is only visible for the specified players
|
void |
display(org.bukkit.util.Vector direction,
float speed,
org.bukkit.Location center,
org.bukkit.entity.Player... players)
Deprecated.
Displays a single particle which flies into a determined direction and is only visible for the specified players
|
static ParticleEffect |
fromName(String name)
Deprecated.
Returns the particle effect with the given name
|
boolean |
isSupported()
Deprecated.
Determine if this particle effect is supported by your current server version
|
static ParticleEffect |
valueOf(String name)
Deprecated.
Returns the enum constant of this type with the specified name.
|
static ParticleEffect[] |
values()
Deprecated.
Returns an array containing the constants of this enum type, in
the order they are declared.
|
public static final ParticleEffect EXPLOSION_NORMAL
public static final ParticleEffect EXPLOSION_LARGE
public static final ParticleEffect EXPLOSION_HUGE
public static final ParticleEffect FIREWORKS_SPARK
public static final ParticleEffect WATER_BUBBLE
public static final ParticleEffect WATER_SPLASH
public static final ParticleEffect WATER_WAKE
public static final ParticleEffect SUSPENDED
@Deprecated public static final ParticleEffect SUSPENDED_DEPTH
public static final ParticleEffect CRIT
public static final ParticleEffect CRIT_MAGIC
public static final ParticleEffect SMOKE_NORMAL
public static final ParticleEffect SMOKE_LARGE
public static final ParticleEffect SPELL
public static final ParticleEffect SPELL_INSTANT
public static final ParticleEffect SPELL_MOB
public static final ParticleEffect SPELL_MOB_AMBIENT
public static final ParticleEffect SPELL_WITCH
public static final ParticleEffect DRIP_WATER
public static final ParticleEffect DRIP_LAVA
public static final ParticleEffect VILLAGER_HAPPY
public static final ParticleEffect VILLAGER_ANGRY
public static final ParticleEffect TOWN_AURA
public static final ParticleEffect NOTE
public static final ParticleEffect PORTAL
public static final ParticleEffect ENCHANTMENT_TABLE
public static final ParticleEffect FLAME
public static final ParticleEffect LAVA
public static final ParticleEffect CLOUD
public static final ParticleEffect REDSTONE
public static final ParticleEffect SNOWBALL
@Deprecated public static final ParticleEffect SNOW_SHOVELL
public static final ParticleEffect SLIME
public static final ParticleEffect HEART
public static final ParticleEffect BARRIER
public static final ParticleEffect ITEM_CRACK
public static final ParticleEffect BLOCK_CRACK
public static final ParticleEffect BLOCK_DUST
public static final ParticleEffect WATER_DROP
public static final ParticleEffect MOB_APPEARANCE
public static final ParticleEffect DRAGON_BREATH
public static final ParticleEffect END_ROD
public static final ParticleEffect DAMAGE_INDICATOR
public static final ParticleEffect SWEEP_ATTACK
public static final ParticleEffect FALLING_DUST
public static final ParticleEffect TOTEM
public static final ParticleEffect SPIT
public static final ParticleEffect SQUID_INK
public static final ParticleEffect BUBBLE_POP
public static final ParticleEffect CURRENT_DOWN
public static final ParticleEffect BUBBLE_COLUMN_UP
public static final ParticleEffect NAUTILUS
@Deprecated public static final ParticleEffect FOOTSTEP
@Deprecated public static final ParticleEffect ITEM_TAKE
public static ParticleEffect[] values()
for (ParticleEffect c : ParticleEffect.values()) System.out.println(c);
public static ParticleEffect valueOf(String name)
name - the name of the enum constant to be returned.IllegalArgumentException - if this enum type has no constant with the specified nameNullPointerException - if the argument is nullpublic static ParticleEffect fromName(String name)
name - Name of the particle effectpublic boolean isSupported()
public void display(float offsetX,
float offsetY,
float offsetZ,
float speed,
int amount,
org.bukkit.Location center,
double range,
List<org.bukkit.entity.Player> targetPlayers)
throws de.slikey.effectlib.util.ParticleEffect.ParticleVersionException
offsetX - Maximum distance particles can fly away from the center on the x-axisoffsetY - Maximum distance particles can fly away from the center on the y-axisoffsetZ - Maximum distance particles can fly away from the center on the z-axisspeed - Display speed of the particlesamount - Amount of particlescenter - Center location of the effectrange - Range of the visibilitytargetPlayers - if set, will send this packet to a specific list of playersParticleVersionException - If the particle effect is not supported by the server versionde.slikey.effectlib.util.ParticleEffect.ParticleVersionExceptionpublic void display(float offsetX,
float offsetY,
float offsetZ,
float speed,
int amount,
org.bukkit.Location center,
double range)
throws de.slikey.effectlib.util.ParticleEffect.ParticleVersionException
de.slikey.effectlib.util.ParticleEffect.ParticleVersionExceptionpublic void display(float offsetX,
float offsetY,
float offsetZ,
float speed,
int amount,
org.bukkit.Location center,
List<org.bukkit.entity.Player> players)
throws de.slikey.effectlib.util.ParticleEffect.ParticleVersionException
offsetX - Maximum distance particles can fly away from the center on the x-axisoffsetY - Maximum distance particles can fly away from the center on the y-axisoffsetZ - Maximum distance particles can fly away from the center on the z-axisspeed - Display speed of the particlesamount - Amount of particlescenter - Center location of the effectplayers - Receivers of the effectParticleVersionException - If the particle effect is not supported by the server versionde.slikey.effectlib.util.ParticleEffect.ParticleVersionExceptionpublic void display(float offsetX,
float offsetY,
float offsetZ,
float speed,
int amount,
org.bukkit.Location center,
org.bukkit.entity.Player... players)
throws de.slikey.effectlib.util.ParticleEffect.ParticleVersionException
offsetX - Maximum distance particles can fly away from the center on the x-axisoffsetY - Maximum distance particles can fly away from the center on the y-axisoffsetZ - Maximum distance particles can fly away from the center on the z-axisspeed - Display speed of the particlesamount - Amount of particlescenter - Center location of the effectplayers - Receivers of the effectParticleVersionException - If the particle effect is not supported by the server versionde.slikey.effectlib.util.ParticleEffect.ParticleVersionExceptiondisplay(float, float, float, float, int, Location, List)public void display(org.bukkit.util.Vector direction,
float speed,
org.bukkit.Location center,
double range)
throws de.slikey.effectlib.util.ParticleEffect.ParticleVersionException
direction - Direction of the particlespeed - Display speed of the particlecenter - Center location of the effectrange - Range of the visibilityParticleVersionException - If the particle effect is not supported by the server versionde.slikey.effectlib.util.ParticleEffect.ParticleVersionExceptionpublic void display(org.bukkit.util.Vector direction,
float speed,
org.bukkit.Location center,
List<org.bukkit.entity.Player> players)
throws de.slikey.effectlib.util.ParticleEffect.ParticleVersionException
direction - Direction of the particlespeed - Display speed of the particlecenter - Center location of the effectplayers - Receivers of the effectParticleVersionException - If the particle effect is not supported by the server versionde.slikey.effectlib.util.ParticleEffect.ParticleVersionExceptionpublic void display(org.bukkit.util.Vector direction,
float speed,
org.bukkit.Location center,
org.bukkit.entity.Player... players)
throws de.slikey.effectlib.util.ParticleEffect.ParticleVersionException
direction - Direction of the particlespeed - Display speed of the particlecenter - Center location of the effectplayers - Receivers of the effectParticleVersionException - If the particle effect is not supported by the server versionde.slikey.effectlib.util.ParticleEffect.ParticleVersionExceptiondisplay(Vector, float, Location, List)public void display(ParticleEffect.ParticleData data, float offsetX, float offsetY, float offsetZ, float speed, int amount, org.bukkit.Location center, double range, List<org.bukkit.entity.Player> targetPlayers) throws de.slikey.effectlib.util.ParticleEffect.ParticleVersionException, de.slikey.effectlib.util.ParticleEffect.ParticleDataException
data - Data of the effectoffsetX - Maximum distance particles can fly away from the center on the x-axisoffsetY - Maximum distance particles can fly away from the center on the y-axisoffsetZ - Maximum distance particles can fly away from the center on the z-axisspeed - Display speed of the particlesamount - Amount of particlescenter - Center location of the effectrange - Range of the visibilitytargetPlayers - if set, will send to a specific set of playersParticleVersionException - If the particle effect is not supported by the server versionde.slikey.effectlib.util.ParticleEffect.ParticleVersionExceptionde.slikey.effectlib.util.ParticleEffect.ParticleDataExceptionpublic void display(ParticleEffect.ParticleData data, float offsetX, float offsetY, float offsetZ, float speed, int amount, org.bukkit.Location center, double range) throws de.slikey.effectlib.util.ParticleEffect.ParticleVersionException, de.slikey.effectlib.util.ParticleEffect.ParticleDataException
de.slikey.effectlib.util.ParticleEffect.ParticleVersionExceptionde.slikey.effectlib.util.ParticleEffect.ParticleDataExceptionpublic void display(ParticleEffect.ParticleData data, float offsetX, float offsetY, float offsetZ, float speed, int amount, org.bukkit.Location center, List<org.bukkit.entity.Player> players) throws de.slikey.effectlib.util.ParticleEffect.ParticleVersionException, de.slikey.effectlib.util.ParticleEffect.ParticleDataException
data - Data of the effectoffsetX - Maximum distance particles can fly away from the center on the x-axisoffsetY - Maximum distance particles can fly away from the center on the y-axisoffsetZ - Maximum distance particles can fly away from the center on the z-axisspeed - Display speed of the particlesamount - Amount of particlescenter - Center location of the effectplayers - Receivers of the effectParticleVersionException - If the particle effect is not supported by the server versionde.slikey.effectlib.util.ParticleEffect.ParticleVersionExceptionde.slikey.effectlib.util.ParticleEffect.ParticleDataExceptionpublic void display(ParticleEffect.ParticleData data, float offsetX, float offsetY, float offsetZ, float speed, int amount, org.bukkit.Location center, org.bukkit.entity.Player... players) throws de.slikey.effectlib.util.ParticleEffect.ParticleVersionException, de.slikey.effectlib.util.ParticleEffect.ParticleDataException
data - Data of the effectoffsetX - Maximum distance particles can fly away from the center on the x-axisoffsetY - Maximum distance particles can fly away from the center on the y-axisoffsetZ - Maximum distance particles can fly away from the center on the z-axisspeed - Display speed of the particlesamount - Amount of particlescenter - Center location of the effectplayers - Receivers of the effectParticleVersionException - If the particle effect is not supported by the server versionde.slikey.effectlib.util.ParticleEffect.ParticleVersionExceptionde.slikey.effectlib.util.ParticleEffect.ParticleDataExceptionpublic void display(ParticleEffect.ParticleData data, org.bukkit.util.Vector direction, float speed, org.bukkit.Location center, double range) throws de.slikey.effectlib.util.ParticleEffect.ParticleVersionException, de.slikey.effectlib.util.ParticleEffect.ParticleDataException
data - Data of the effectdirection - Direction of the particlespeed - Display speed of the particlescenter - Center location of the effectrange - Range of the visibilityParticleVersionException - If the particle effect is not supported by the server versionde.slikey.effectlib.util.ParticleEffect.ParticleVersionExceptionde.slikey.effectlib.util.ParticleEffect.ParticleDataExceptionpublic void display(ParticleEffect.ParticleData data, org.bukkit.util.Vector direction, float speed, org.bukkit.Location center, List<org.bukkit.entity.Player> players) throws de.slikey.effectlib.util.ParticleEffect.ParticleVersionException, de.slikey.effectlib.util.ParticleEffect.ParticleDataException
data - Data of the effectdirection - Direction of the particlespeed - Display speed of the particlescenter - Center location of the effectplayers - Receivers of the effectParticleVersionException - If the particle effect is not supported by the server versionde.slikey.effectlib.util.ParticleEffect.ParticleVersionExceptionde.slikey.effectlib.util.ParticleEffect.ParticleDataExceptionpublic void display(ParticleEffect.ParticleData data, org.bukkit.util.Vector direction, float speed, org.bukkit.Location center, org.bukkit.entity.Player... players) throws de.slikey.effectlib.util.ParticleEffect.ParticleVersionException, de.slikey.effectlib.util.ParticleEffect.ParticleDataException
data - Data of the effectdirection - Direction of the particlespeed - Display speed of the particlescenter - Center location of the effectplayers - Receivers of the effectParticleVersionException - If the particle effect is not supported by the server versionde.slikey.effectlib.util.ParticleEffect.ParticleVersionExceptionde.slikey.effectlib.util.ParticleEffect.ParticleDataExceptionpublic void display(org.bukkit.Location center,
org.bukkit.Color color,
double range)
public void display(ParticleEffect.ParticleData data, org.bukkit.Location center, org.bukkit.Color color, double range, float offsetX, float offsetY, float offsetZ, float speed, int amount)
public void display(ParticleEffect.ParticleData data, org.bukkit.Location center, org.bukkit.Color color, double range, float offsetX, float offsetY, float offsetZ, float speed, int amount, List<org.bukkit.entity.Player> targetPlayers)
public void display(org.bukkit.Particle particle,
org.bukkit.Location center,
float offsetX,
float offsetY,
float offsetZ,
float speed,
int amount,
float size,
org.bukkit.Color color,
org.bukkit.Material material,
byte materialData,
double range,
List<org.bukkit.entity.Player> targetPlayers)
Copyright © 2021 elMakers. All rights reserved.