- addOffset(Vector) - Method in class de.slikey.effectlib.util.DynamicLocation
-
- addParticle(Location, Vector) - Method in class de.slikey.effectlib.effect.GridEffect
-
- addRelativeOffset(Vector) - Method in class de.slikey.effectlib.util.DynamicLocation
-
- addVariable(String) - Method in class de.slikey.effectlib.math.EquationTransform
-
- amount - Variable in class de.slikey.effectlib.effect.ExplodeEffect
-
Amount of spawned smoke-sparks
- amount - Variable in class de.slikey.effectlib.util.ParticleOptions
-
- angleToXAxis(Vector) - Static method in class de.slikey.effectlib.util.VectorUtils
-
- angularVelocity - Variable in class de.slikey.effectlib.effect.AtomEffect
-
Velocity of the orbitals
- angularVelocity - Variable in class de.slikey.effectlib.effect.ConeEffect
-
Radials per iteration to spawn the next particle (PI / 16)
- angularVelocityX - Variable in class de.slikey.effectlib.effect.CircleEffect
-
- angularVelocityX - Variable in class de.slikey.effectlib.effect.CubeEffect
-
Turns the cube by this angle each iteration around the x-axis
- angularVelocityX - Variable in class de.slikey.effectlib.effect.CylinderEffect
-
Turns the cube by this angle each iteration around the x-axis
- angularVelocityX - Variable in class de.slikey.effectlib.util.BaseImageEffect
-
Turns the cube by this angle each iteration around the x-axis
- angularVelocityY - Variable in class de.slikey.effectlib.effect.CircleEffect
-
- angularVelocityY - Variable in class de.slikey.effectlib.effect.CubeEffect
-
Turns the cube by this angle each iteration around the y-axis
- angularVelocityY - Variable in class de.slikey.effectlib.effect.CylinderEffect
-
Turns the cube by this angle each iteration around the y-axis
- angularVelocityY - Variable in class de.slikey.effectlib.util.BaseImageEffect
-
Turns the cube by this angle each iteration around the y-axis
- angularVelocityZ - Variable in class de.slikey.effectlib.effect.CircleEffect
-
- angularVelocityZ - Variable in class de.slikey.effectlib.effect.CubeEffect
-
Turns the cube by this angle each iteration around the z-axis
- angularVelocityZ - Variable in class de.slikey.effectlib.effect.CylinderEffect
-
Turns the cube by this angle each iteration around the z-axis
- angularVelocityZ - Variable in class de.slikey.effectlib.util.BaseImageEffect
-
Turns the cube by this angle each iteration around the z-axis
- AnimatedBallEffect - Class in de.slikey.effectlib.effect
-
Creates an animated Sphere..
- AnimatedBallEffect(EffectManager) - Constructor for class de.slikey.effectlib.effect.AnimatedBallEffect
-
- ArcEffect - Class in de.slikey.effectlib.effect
-
- ArcEffect(EffectManager) - Constructor for class de.slikey.effectlib.effect.ArcEffect
-
- arcs - Variable in class de.slikey.effectlib.effect.DragonEffect
-
Arcs to build the breath
- arrivalTime - Variable in class de.slikey.effectlib.Effect
-
Used only by the vibration particle in 1.17 and up
- arrivalTime - Variable in class de.slikey.effectlib.util.ParticleOptions
-
- asynchronous - Variable in class de.slikey.effectlib.Effect
-
If set, will run asynchronously.
- atan2(float, float) - Static method in class de.slikey.effectlib.util.MathUtils
-
Returns atan2 in radians from a lookup table.
- AtomEffect - Class in de.slikey.effectlib.effect
-
- AtomEffect(EffectManager) - Constructor for class de.slikey.effectlib.effect.AtomEffect
-
- autoOrient - Variable in class de.slikey.effectlib.Effect
-
If true, and a "target" Location or Entity is set, the two Locations
will orient to face one another.
- cacheBlue - Variable in class de.slikey.effectlib.effect.EarthEffect
-
Caches vectors to increase performance
- cacheGreen - Variable in class de.slikey.effectlib.effect.EarthEffect
-
Caches vectors to increase performance
- calculateSideRatio() - Method in class de.slikey.effectlib.effect.CylinderEffect
-
- callback - Variable in class de.slikey.effectlib.Effect
-
Callback to run, after effect is done.
- cancel() - Method in class de.slikey.effectlib.Effect
-
- cancel(boolean) - Method in class de.slikey.effectlib.Effect
-
- cancel(boolean) - Method in class de.slikey.effectlib.EffectManager
-
- ceil(float) - Static method in class de.slikey.effectlib.util.MathUtils
-
Returns the smallest integer greater than or equal to the specified float.
- ceilPositive(float) - Static method in class de.slikey.effectlib.util.MathUtils
-
Returns the smallest integer greater than or equal to the specified float.
- center - Variable in class de.slikey.effectlib.effect.GridEffect
-
To center the grid on the location
- checkProbability(double) - Static method in class de.slikey.effectlib.util.RandomUtils
-
- CircleEffect - Class in de.slikey.effectlib.effect
-
- CircleEffect(EffectManager) - Constructor for class de.slikey.effectlib.effect.CircleEffect
-
- circleHeight - Variable in class de.slikey.effectlib.effect.TornadoEffect
-
- circleParticles - Variable in class de.slikey.effectlib.effect.TornadoEffect
-
- circles - Variable in class de.slikey.effectlib.effect.DonutEffect
-
Amount of circles to build the torus
- circles - Variable in class de.slikey.effectlib.effect.VortexEffect
-
Helix-circles per iteration (3)
- clamp(int, int, int) - Static method in class de.slikey.effectlib.util.MathUtils
-
- clamp(short, short, short) - Static method in class de.slikey.effectlib.util.MathUtils
-
- clamp(float, float, float) - Static method in class de.slikey.effectlib.util.MathUtils
-
- clear() - Static method in class de.slikey.effectlib.math.EquationStore
-
- cloudCache - Variable in class de.slikey.effectlib.effect.WaveEffect
-
Caches the Vectors used to build the wave
- cloudColor - Variable in class de.slikey.effectlib.effect.CloudEffect
-
- cloudColor - Variable in class de.slikey.effectlib.effect.TornadoEffect
-
- cloudColor - Variable in class de.slikey.effectlib.effect.WaveEffect
-
- CloudEffect - Class in de.slikey.effectlib.effect
-
- CloudEffect(EffectManager) - Constructor for class de.slikey.effectlib.effect.CloudEffect
-
- cloudParticle - Variable in class de.slikey.effectlib.effect.CloudEffect
-
- cloudParticle - Variable in class de.slikey.effectlib.effect.TornadoEffect
-
- cloudParticle - Variable in class de.slikey.effectlib.effect.WaveEffect
-
- cloudParticles - Variable in class de.slikey.effectlib.effect.CloudEffect
-
- cloudParticles - Variable in class de.slikey.effectlib.effect.TornadoEffect
-
- cloudSize - Variable in class de.slikey.effectlib.effect.CloudEffect
-
- cloudSize - Variable in class de.slikey.effectlib.effect.TornadoEffect
-
- cloudSpeed - Variable in class de.slikey.effectlib.effect.CloudEffect
-
- cloudSpeed - Variable in class de.slikey.effectlib.effect.TornadoEffect
-
- color - Variable in class de.slikey.effectlib.Effect
-
Can be used to colorize certain particles.
- color - Variable in class de.slikey.effectlib.util.ParticleOptions
-
- color2 - Variable in class de.slikey.effectlib.effect.BigBangEffect
-
- color3 - Variable in class de.slikey.effectlib.effect.BigBangEffect
-
- colorBase1 - Variable in class de.slikey.effectlib.effect.DnaEffect
-
- colorBase2 - Variable in class de.slikey.effectlib.effect.DnaEffect
-
- ColoredImageEffect - Class in de.slikey.effectlib.effect
-
- ColoredImageEffect(EffectManager) - Constructor for class de.slikey.effectlib.effect.ColoredImageEffect
-
- colorHelix - Variable in class de.slikey.effectlib.effect.DnaEffect
-
- colorLand - Variable in class de.slikey.effectlib.effect.EarthEffect
-
- colorList - Variable in class de.slikey.effectlib.Effect
-
- colorNucleus - Variable in class de.slikey.effectlib.effect.AtomEffect
-
- colorOcean - Variable in class de.slikey.effectlib.effect.EarthEffect
-
- colorOrbital - Variable in class de.slikey.effectlib.effect.AtomEffect
-
- colors - Variable in class de.slikey.effectlib.Effect
-
- columns - Variable in class de.slikey.effectlib.effect.GridEffect
-
Columns of the grid
- compilation - Variable in class de.slikey.effectlib.effect.HeartEffect
-
Compilation of the heart.
- compressYFactorTotal - Variable in class de.slikey.effectlib.effect.HeartEffect
-
Compresses the heart along the y axis.
- ConeEffect - Class in de.slikey.effectlib.effect
-
- ConeEffect(EffectManager) - Constructor for class de.slikey.effectlib.effect.ConeEffect
-
- ConfigUtils - Class in de.slikey.effectlib.util
-
- ConfigUtils() - Constructor for class de.slikey.effectlib.util.ConfigUtils
-
- ConstantTransform - Class in de.slikey.effectlib.math
-
- ConstantTransform() - Constructor for class de.slikey.effectlib.math.ConstantTransform
-
- ConstantTransform(double) - Constructor for class de.slikey.effectlib.math.ConstantTransform
-
- convertConfigurationSection(Map<?, ?>) - Static method in class de.slikey.effectlib.util.ConfigUtils
-
- cos(float) - Static method in class de.slikey.effectlib.util.MathUtils
-
Returns the cosine in radians from a lookup table.
- cosDeg(float) - Static method in class de.slikey.effectlib.util.MathUtils
-
Returns the cosine in radians from a lookup table.
- createCircle(double, double) - Method in class de.slikey.effectlib.effect.TornadoEffect
-
- CubeEffect - Class in de.slikey.effectlib.effect
-
- CubeEffect(EffectManager) - Constructor for class de.slikey.effectlib.effect.CubeEffect
-
- CuboidEffect - Class in de.slikey.effectlib.effect
-
- CuboidEffect(EffectManager) - Constructor for class de.slikey.effectlib.effect.CuboidEffect
-
- curve - Variable in class de.slikey.effectlib.effect.HelixEffect
-
Factor for the curves.
- CustomSound - Class in de.slikey.effectlib.util
-
- CustomSound(Sound) - Constructor for class de.slikey.effectlib.util.CustomSound
-
- CustomSound(String) - Constructor for class de.slikey.effectlib.util.CustomSound
-
- cycleMiniStep - Variable in class de.slikey.effectlib.effect.EquationEffect
-
If this is true, after cycling the inner equation, it'll be set to 0.
- CylinderEffect - Class in de.slikey.effectlib.effect
-
- CylinderEffect(EffectManager) - Constructor for class de.slikey.effectlib.effect.CylinderEffect
-
- data - Variable in class de.slikey.effectlib.util.ParticleOptions
-
- de.slikey.effectlib - package de.slikey.effectlib
-
- de.slikey.effectlib.effect - package de.slikey.effectlib.effect
-
- de.slikey.effectlib.math - package de.slikey.effectlib.math
-
- de.slikey.effectlib.util - package de.slikey.effectlib.util
-
- de.slikey.effectlib.util.versions - package de.slikey.effectlib.util.versions
-
- degRad - Static variable in class de.slikey.effectlib.util.MathUtils
-
- degreesToRadians - Static variable in class de.slikey.effectlib.util.MathUtils
-
multiply by this to convert from degrees to radians
- delay - Variable in class de.slikey.effectlib.Effect
-
Delay to wait for delayed effects.
- depthFront - Variable in class de.slikey.effectlib.effect.WaveEffect
-
Depth of the parabola tube
- detonate(Location, Vector) - Method in class de.slikey.effectlib.effect.BigBangEffect
-
- direction - Variable in class de.slikey.effectlib.effect.DiscoBallEffect
-
Direction of the lines
- disappearWithOriginEntity - Variable in class de.slikey.effectlib.Effect
-
Should this effect stop playing if the origin entity becomes invalid?
- disappearWithTargetEntity - Variable in class de.slikey.effectlib.Effect
-
Should this effect stop playing if the target entity becomes invalid?
- DiscoBallEffect - Class in de.slikey.effectlib.effect
-
- DiscoBallEffect(EffectManager) - Constructor for class de.slikey.effectlib.effect.DiscoBallEffect
-
- DiscoBallEffect.Direction - Enum in de.slikey.effectlib.effect
-
- display(BufferedImage, Vector, Location, int) - Method in class de.slikey.effectlib.effect.ColoredImageEffect
-
- display(Particle, Location) - Method in class de.slikey.effectlib.Effect
-
- display(Particle, Location, Color) - Method in class de.slikey.effectlib.Effect
-
- display(Particle, Location, float, int) - Method in class de.slikey.effectlib.Effect
-
- display(Particle, Location, Color, float, int) - Method in class de.slikey.effectlib.Effect
-
- display(Particle, Location, Color, Color, float, int) - Method in class de.slikey.effectlib.Effect
-
- display(BufferedImage, Vector, Location, int) - Method in class de.slikey.effectlib.effect.ImageEffect
-
- display(Particle, Location, float, float, float, float, int, float, Color, Material, byte, double, List<Player>) - Method in class de.slikey.effectlib.EffectManager
-
- display(Particle, ParticleOptions, Location, double, List<Player>) - Method in class de.slikey.effectlib.EffectManager
-
- display(BufferedImage, Vector, Location, int) - Method in class de.slikey.effectlib.util.BaseImageEffect
-
- display(Particle, ParticleOptions, Location, double, List<Player>) - Method in class de.slikey.effectlib.util.ParticleDisplay
-
- display(float, float, float, float, int, Location, double, List<Player>) - Method in enum de.slikey.effectlib.util.ParticleEffect
-
Deprecated.
Displays a particle effect which is only visible for all players within a certain range in the world of @param center
- display(float, float, float, float, int, Location, double) - Method in enum de.slikey.effectlib.util.ParticleEffect
-
Deprecated.
- display(float, float, float, float, int, Location, List<Player>) - Method in enum de.slikey.effectlib.util.ParticleEffect
-
Deprecated.
Displays a particle effect which is only visible for the specified players
- display(float, float, float, float, int, Location, Player...) - Method in enum de.slikey.effectlib.util.ParticleEffect
-
Deprecated.
Displays a particle effect which is only visible for the specified players
- display(Vector, float, Location, double) - Method in enum de.slikey.effectlib.util.ParticleEffect
-
Deprecated.
Displays a single particle which flies into a determined direction and is only visible for all players within a certain range in the world of @param center
- display(Vector, float, Location, List<Player>) - Method in enum de.slikey.effectlib.util.ParticleEffect
-
Deprecated.
Displays a single particle which flies into a determined direction and is only visible for the specified players
- display(Vector, float, Location, Player...) - Method in enum de.slikey.effectlib.util.ParticleEffect
-
Deprecated.
Displays a single particle which flies into a determined direction and is only visible for the specified players
- display(ParticleEffect.ParticleData, float, float, float, float, int, Location, double, List<Player>) - Method in enum de.slikey.effectlib.util.ParticleEffect
-
Deprecated.
Displays a particle effect which requires additional data and is only visible for all players within a certain range in the world of @param center
- display(ParticleEffect.ParticleData, float, float, float, float, int, Location, double) - Method in enum de.slikey.effectlib.util.ParticleEffect
-
Deprecated.
- display(ParticleEffect.ParticleData, float, float, float, float, int, Location, List<Player>) - Method in enum de.slikey.effectlib.util.ParticleEffect
-
Deprecated.
Displays a particle effect which requires additional data and is only visible for the specified players
- display(ParticleEffect.ParticleData, float, float, float, float, int, Location, Player...) - Method in enum de.slikey.effectlib.util.ParticleEffect
-
Deprecated.
Displays a particle effect which requires additional data and is only visible for the specified players
- display(ParticleEffect.ParticleData, Vector, float, Location, double) - Method in enum de.slikey.effectlib.util.ParticleEffect
-
Deprecated.
Displays a single particle which requires additional data that flies into a determined direction and is only visible for all players within a certain range in the world of @param center
- display(ParticleEffect.ParticleData, Vector, float, Location, List<Player>) - Method in enum de.slikey.effectlib.util.ParticleEffect
-
Deprecated.
Displays a single particle which requires additional data that flies into a determined direction and is only visible for the specified players
- display(ParticleEffect.ParticleData, Vector, float, Location, Player...) - Method in enum de.slikey.effectlib.util.ParticleEffect
-
Deprecated.
Displays a single particle which requires additional data that flies into a determined direction and is only visible for the specified players
- display(Location, Color, double) - Method in enum de.slikey.effectlib.util.ParticleEffect
-
Deprecated.
- display(ParticleEffect.ParticleData, Location, Color, double, float, float, float, float, int) - Method in enum de.slikey.effectlib.util.ParticleEffect
-
Deprecated.
- display(ParticleEffect.ParticleData, Location, Color, double, float, float, float, float, int, List<Player>) - Method in enum de.slikey.effectlib.util.ParticleEffect
-
Deprecated.
- display(Particle, Location, float, float, float, float, int, float, Color, Material, byte, double, List<Player>) - Method in enum de.slikey.effectlib.util.ParticleEffect
-
Deprecated.
- display(Particle, ParticleOptions, Location, double, List<Player>) - Method in class de.slikey.effectlib.util.versions.ParticleDisplay_12
-
- display(Particle, ParticleOptions, Location, double, List<Player>) - Method in class de.slikey.effectlib.util.versions.ParticleDisplay_13
-
- display(Particle, ParticleOptions, Location, double, List<Player>) - Method in class de.slikey.effectlib.util.versions.ParticleDisplay_17
-
- displayItem(Particle, ParticleOptions, Location, double, List<Player>) - Method in class de.slikey.effectlib.util.ParticleDisplay
-
- displayLegacyColored(Particle, ParticleOptions, Location, double, List<Player>) - Method in class de.slikey.effectlib.util.ParticleDisplay
-
- Disposable - Interface in de.slikey.effectlib.util
-
- dispose() - Method in class de.slikey.effectlib.EffectManager
-
- dispose() - Method in interface de.slikey.effectlib.util.Disposable
-
- disposeAll() - Static method in class de.slikey.effectlib.EffectManager
-
- disposeOnTermination() - Method in class de.slikey.effectlib.EffectManager
-
- distance - Variable in class de.slikey.effectlib.effect.TornadoEffect
-
- DnaEffect - Class in de.slikey.effectlib.effect
-
- DnaEffect(EffectManager) - Constructor for class de.slikey.effectlib.effect.DnaEffect
-
- done(Effect) - Method in class de.slikey.effectlib.EffectManager
-
- DonutEffect - Class in de.slikey.effectlib.effect
-
- DonutEffect(EffectManager) - Constructor for class de.slikey.effectlib.effect.DonutEffect
-
- dQuadraticTransform - Class in de.slikey.effectlib.math
-
- dQuadraticTransform() - Constructor for class de.slikey.effectlib.math.dQuadraticTransform
-
- DragonEffect - Class in de.slikey.effectlib.effect
-
- DragonEffect(EffectManager) - Constructor for class de.slikey.effectlib.effect.DragonEffect
-
- drawParticle(Location, Vector, Particle, Color) - Method in class de.slikey.effectlib.effect.DnaEffect
-
- dSinTransform - Class in de.slikey.effectlib.math
-
- dSinTransform() - Constructor for class de.slikey.effectlib.math.dSinTransform
-
- duration - Variable in class de.slikey.effectlib.Effect
-
Total duration of this effect in milliseconds.
- DynamicLocation - Class in de.slikey.effectlib.util
-
Represents a Location that can move, possibly bound to an Entity.
- DynamicLocation(Location) - Constructor for class de.slikey.effectlib.util.DynamicLocation
-
- DynamicLocation(Entity) - Constructor for class de.slikey.effectlib.util.DynamicLocation
-
- DynamicLocation(Location, Entity) - Constructor for class de.slikey.effectlib.util.DynamicLocation
-
- offset - Variable in class de.slikey.effectlib.Effect
-
If set, will offset the origin location
- offsetX - Variable in class de.slikey.effectlib.util.ParticleOptions
-
- offsetY - Variable in class de.slikey.effectlib.util.ParticleOptions
-
- offsetZ - Variable in class de.slikey.effectlib.util.ParticleOptions
-
- onDisable() - Method in class de.slikey.effectlib.EffectLib
-
- onDone() - Method in class de.slikey.effectlib.effect.ModifiedEffect
-
- onDone() - Method in class de.slikey.effectlib.Effect
-
Called when this effect is done playing (when
Effect.done() is called).
- onEnable() - Method in class de.slikey.effectlib.EffectLib
-
- onError(Throwable) - Method in class de.slikey.effectlib.EffectManager
-
- onError(String, Throwable) - Method in class de.slikey.effectlib.EffectManager
-
- onError(String) - Method in class de.slikey.effectlib.EffectManager
-
- onRun() - Method in class de.slikey.effectlib.effect.AnimatedBallEffect
-
- onRun() - Method in class de.slikey.effectlib.effect.ArcEffect
-
- onRun() - Method in class de.slikey.effectlib.effect.AtomEffect
-
- onRun() - Method in class de.slikey.effectlib.effect.BigBangEffect
-
- onRun() - Method in class de.slikey.effectlib.effect.BleedEffect
-
- onRun() - Method in class de.slikey.effectlib.effect.CircleEffect
-
- onRun() - Method in class de.slikey.effectlib.effect.CloudEffect
-
- onRun() - Method in class de.slikey.effectlib.effect.ConeEffect
-
- onRun() - Method in class de.slikey.effectlib.effect.CubeEffect
-
- onRun() - Method in class de.slikey.effectlib.effect.CuboidEffect
-
- onRun() - Method in class de.slikey.effectlib.effect.CylinderEffect
-
- onRun() - Method in class de.slikey.effectlib.effect.DiscoBallEffect
-
- onRun() - Method in class de.slikey.effectlib.effect.DnaEffect
-
- onRun() - Method in class de.slikey.effectlib.effect.DonutEffect
-
- onRun() - Method in class de.slikey.effectlib.effect.DragonEffect
-
- onRun() - Method in class de.slikey.effectlib.effect.EarthEffect
-
- onRun() - Method in class de.slikey.effectlib.effect.EquationEffect
-
- onRun() - Method in class de.slikey.effectlib.effect.ExplodeEffect
-
- onRun() - Method in class de.slikey.effectlib.effect.FlameEffect
-
- onRun() - Method in class de.slikey.effectlib.effect.FountainEffect
-
- onRun() - Method in class de.slikey.effectlib.effect.GridEffect
-
- onRun() - Method in class de.slikey.effectlib.effect.HeartEffect
-
- onRun() - Method in class de.slikey.effectlib.effect.HelixEffect
-
- onRun() - Method in class de.slikey.effectlib.effect.HillEffect
-
- onRun() - Method in class de.slikey.effectlib.effect.IconEffect
-
- onRun() - Method in class de.slikey.effectlib.effect.JumpEffect
-
- onRun() - Method in class de.slikey.effectlib.effect.LineEffect
-
- onRun() - Method in class de.slikey.effectlib.effect.LoveEffect
-
- onRun() - Method in class de.slikey.effectlib.effect.ModifiedEffect
-
- onRun() - Method in class de.slikey.effectlib.effect.MusicEffect
-
- onRun() - Method in class de.slikey.effectlib.Effect
-
- onRun() - Method in class de.slikey.effectlib.effect.ParticleEffect
-
- onRun() - Method in class de.slikey.effectlib.effect.PlotEffect
-
- onRun() - Method in class de.slikey.effectlib.effect.PyramidEffect
-
- onRun() - Method in class de.slikey.effectlib.effect.ShieldEffect
-
- onRun() - Method in class de.slikey.effectlib.effect.SmokeEffect
-
- onRun() - Method in class de.slikey.effectlib.effect.SoundEffect
-
- onRun() - Method in class de.slikey.effectlib.effect.SphereEffect
-
- onRun() - Method in class de.slikey.effectlib.effect.SquareEffect
-
- onRun() - Method in class de.slikey.effectlib.effect.StarEffect
-
- onRun() - Method in class de.slikey.effectlib.effect.TextEffect
-
- onRun() - Method in class de.slikey.effectlib.effect.TornadoEffect
-
- onRun() - Method in class de.slikey.effectlib.effect.TraceEffect
-
- onRun() - Method in class de.slikey.effectlib.effect.TurnEffect
-
- onRun() - Method in class de.slikey.effectlib.effect.VortexEffect
-
- onRun() - Method in class de.slikey.effectlib.effect.WarpEffect
-
- onRun() - Method in class de.slikey.effectlib.effect.WaveEffect
-
- onRun() - Method in class de.slikey.effectlib.util.BaseImageEffect
-
- orbitals - Variable in class de.slikey.effectlib.effect.AtomEffect
-
Orbitals around the nucleus
- orient - Variable in class de.slikey.effectlib.effect.AtomEffect
-
Whether or not to orient to the direction of the source location
- orient - Variable in class de.slikey.effectlib.effect.CircleEffect
-
Whether or not to orient to the direction of the source location
- orient - Variable in class de.slikey.effectlib.effect.CubeEffect
-
Should it orient pitch and yaw?
- orient - Variable in class de.slikey.effectlib.effect.CylinderEffect
-
Whether or not to orient the effect in the direction
of the source Location
- orient - Variable in class de.slikey.effectlib.effect.EquationEffect
-
Whether or not to orient the effect in the direction
of the source Location
If this is set to true, the X axis will represent "forward".
- orient - Variable in class de.slikey.effectlib.effect.ModifiedEffect
-
Whether or not to orient the effect in the direction
of the source Location
If this is set to true, the X axis will represent "forward".
- orient - Variable in class de.slikey.effectlib.util.BaseImageEffect
-
Should it orient to face the player's direction?
- orientPitch - Variable in class de.slikey.effectlib.effect.EquationEffect
-
Similar to orient, however this is specific to pitch.
- orientPitch - Variable in class de.slikey.effectlib.effect.ModifiedEffect
-
Similar to orient, however this is specific to pitch.
- orientPitch - Variable in class de.slikey.effectlib.util.BaseImageEffect
-
Should it face in the same direction as the location.
- origin - Variable in class de.slikey.effectlib.Effect
-
- outlineOnly - Variable in class de.slikey.effectlib.effect.CubeEffect
-
Only the outlines are drawn
- padding - Variable in class de.slikey.effectlib.effect.CuboidEffect
-
Amount of padding to add around the cube
- parameters - Variable in class de.slikey.effectlib.effect.ModifiedEffect
-
Effect parameters to modify each tick, paired with an equation used to modify them.
- parseColorList(String) - Method in class de.slikey.effectlib.Effect
-
- particle - Variable in class de.slikey.effectlib.effect.AnimatedBallEffect
-
ParticleType of spawned particle
- particle - Variable in class de.slikey.effectlib.effect.ArcEffect
-
ParticleType of spawned particle
- particle - Variable in class de.slikey.effectlib.effect.CircleEffect
-
- particle - Variable in class de.slikey.effectlib.effect.ConeEffect
-
ParticleType of spawned particle
- particle - Variable in class de.slikey.effectlib.effect.CubeEffect
-
Particle of the cube
- particle - Variable in class de.slikey.effectlib.effect.CuboidEffect
-
Particle of the cube
- particle - Variable in class de.slikey.effectlib.effect.CylinderEffect
-
Particle of the cube
- particle - Variable in class de.slikey.effectlib.effect.DonutEffect
-
ParticleType of spawned particle
- particle - Variable in class de.slikey.effectlib.effect.DragonEffect
-
ParticleType of spawned particle
- particle - Variable in class de.slikey.effectlib.effect.EquationEffect
-
ParticleType of spawned particle
- particle - Variable in class de.slikey.effectlib.effect.FlameEffect
-
- particle - Variable in class de.slikey.effectlib.effect.FountainEffect
-
Particle of the fountain
- particle - Variable in class de.slikey.effectlib.effect.GridEffect
-
ParticleType of the nucleus
- particle - Variable in class de.slikey.effectlib.effect.HeartEffect
-
ParticleType of spawned particle
- particle - Variable in class de.slikey.effectlib.effect.HelixEffect
-
Particle to form the helix
- particle - Variable in class de.slikey.effectlib.effect.HillEffect
-
ParticleType of spawned particle
- particle - Variable in class de.slikey.effectlib.effect.IconEffect
-
ParticleType of spawned particle
- particle - Variable in class de.slikey.effectlib.effect.LineEffect
-
ParticleType of spawned particle
- particle - Variable in class de.slikey.effectlib.effect.LoveEffect
-
Particle to display
- particle - Variable in class de.slikey.effectlib.effect.MusicEffect
-
- particle - Variable in class de.slikey.effectlib.effect.ParticleEffect
-
ParticleType of spawned particle
- particle - Variable in class de.slikey.effectlib.effect.PlotEffect
-
ParticleType of spawned particle
- particle - Variable in class de.slikey.effectlib.effect.PyramidEffect
-
Particle of the cube
- particle - Variable in class de.slikey.effectlib.effect.ShieldEffect
-
ParticleType of spawned particle
- particle - Variable in class de.slikey.effectlib.effect.SmokeEffect
-
ParticleType of spawned particle
- particle - Variable in class de.slikey.effectlib.effect.SphereEffect
-
ParticleType of spawned particle
- particle - Variable in class de.slikey.effectlib.effect.SquareEffect
-
- particle - Variable in class de.slikey.effectlib.effect.StarEffect
-
Particles to create the star
- particle - Variable in class de.slikey.effectlib.effect.TextEffect
-
Particle to draw the text
- particle - Variable in class de.slikey.effectlib.effect.TraceEffect
-
Particle to spawn
- particle - Variable in class de.slikey.effectlib.effect.VortexEffect
-
ParticleType of spawned particle
- particle - Variable in class de.slikey.effectlib.effect.WarpEffect
-
Particle to display
- particle - Variable in class de.slikey.effectlib.effect.WaveEffect
-
- particle - Variable in class de.slikey.effectlib.util.BaseImageEffect
-
Particle to draw the image
- particle1 - Variable in class de.slikey.effectlib.effect.ExplodeEffect
-
- particle2 - Variable in class de.slikey.effectlib.effect.ExplodeEffect
-
- particleBase1 - Variable in class de.slikey.effectlib.effect.DnaEffect
-
Particle of base 1
- particleBase2 - Variable in class de.slikey.effectlib.effect.DnaEffect
-
Particle of base 2
- particleCount - Variable in class de.slikey.effectlib.Effect
-
These can be used to spawn multiple particles per packet.
- particleData - Variable in class de.slikey.effectlib.Effect
-
This can be used to give particles a set speed when spawned.
- ParticleData(Material, byte) - Constructor for class de.slikey.effectlib.util.ParticleEffect.ParticleData
-
Deprecated.
- ParticleDisplay - Class in de.slikey.effectlib.util
-
- ParticleDisplay() - Constructor for class de.slikey.effectlib.util.ParticleDisplay
-
- ParticleDisplay_12 - Class in de.slikey.effectlib.util.versions
-
- ParticleDisplay_12() - Constructor for class de.slikey.effectlib.util.versions.ParticleDisplay_12
-
- ParticleDisplay_13 - Class in de.slikey.effectlib.util.versions
-
- ParticleDisplay_13() - Constructor for class de.slikey.effectlib.util.versions.ParticleDisplay_13
-
- ParticleDisplay_17 - Class in de.slikey.effectlib.util.versions
-
- ParticleDisplay_17() - Constructor for class de.slikey.effectlib.util.versions.ParticleDisplay_17
-
- ParticleEffect - Class in de.slikey.effectlib.effect
-
- ParticleEffect(EffectManager) - Constructor for class de.slikey.effectlib.effect.ParticleEffect
-
- ParticleEffect - Enum in de.slikey.effectlib.util
-
Deprecated.
- ParticleEffect.BlockData - Class in de.slikey.effectlib.util
-
Deprecated.
- ParticleEffect.ItemData - Class in de.slikey.effectlib.util
-
Deprecated.
- ParticleEffect.ParticleData - Class in de.slikey.effectlib.util
-
Deprecated.
- particleHelix - Variable in class de.slikey.effectlib.effect.DnaEffect
-
ParticleType of spawned particle
- particleIncrease - Variable in class de.slikey.effectlib.effect.SphereEffect
-
- particleIncrease - Variable in class de.slikey.effectlib.effect.SquareEffect
-
- particleLand - Variable in class de.slikey.effectlib.effect.EarthEffect
-
- particleNucleus - Variable in class de.slikey.effectlib.effect.AtomEffect
-
ParticleType of the nucleus
- particleOcean - Variable in class de.slikey.effectlib.effect.EarthEffect
-
- particleOffsetX - Variable in class de.slikey.effectlib.Effect
-
These can be used to apply an offset to spawned particles, particularly
useful when spawning multiples.
- particleOffsetY - Variable in class de.slikey.effectlib.Effect
-
- particleOffsetZ - Variable in class de.slikey.effectlib.Effect
-
- ParticleOptions - Class in de.slikey.effectlib.util
-
- ParticleOptions() - Constructor for class de.slikey.effectlib.util.ParticleOptions
-
- ParticleOptions(float, float, float, float, int, float, Color, Material, byte) - Constructor for class de.slikey.effectlib.util.ParticleOptions
-
- ParticleOptions(float, float, float, float, int, float, Color, Color, int, Material, byte) - Constructor for class de.slikey.effectlib.util.ParticleOptions
-
- particleOrbital - Variable in class de.slikey.effectlib.effect.AtomEffect
-
ParticleType of orbitals
- particleRadius - Variable in class de.slikey.effectlib.effect.CloudEffect
-
- particles - Variable in class de.slikey.effectlib.effect.AnimatedBallEffect
-
Ball particles total (150)
- particles - Variable in class de.slikey.effectlib.effect.ArcEffect
-
Particles per arc
- particles - Variable in class de.slikey.effectlib.effect.CircleEffect
-
- particles - Variable in class de.slikey.effectlib.effect.ConeEffect
-
Cone-particles per interation (10)
- particles - Variable in class de.slikey.effectlib.effect.CubeEffect
-
Particles in each row
- particles - Variable in class de.slikey.effectlib.effect.CuboidEffect
-
Particles in each row
- particles - Variable in class de.slikey.effectlib.effect.CylinderEffect
-
Particles in each row
- particles - Variable in class de.slikey.effectlib.effect.DragonEffect
-
Particles per arc
- particles - Variable in class de.slikey.effectlib.effect.EarthEffect
-
Amount of Particles to form the World
- particles - Variable in class de.slikey.effectlib.effect.EquationEffect
-
How many steps to take per iteration
- particles - Variable in class de.slikey.effectlib.effect.FlameEffect
-
- particles - Variable in class de.slikey.effectlib.effect.HeartEffect
-
Heart-particles per interation (100)
- particles - Variable in class de.slikey.effectlib.effect.HelixEffect
-
Particles per strand
- particles - Variable in class de.slikey.effectlib.effect.HillEffect
-
Amount of particles per row
- particles - Variable in class de.slikey.effectlib.effect.LineEffect
-
Particles per arc
- particles - Variable in class de.slikey.effectlib.effect.PyramidEffect
-
Particles in each row
- particles - Variable in class de.slikey.effectlib.effect.ShieldEffect
-
Particles to display
- particles - Variable in class de.slikey.effectlib.effect.SmokeEffect
-
Number of particles to display
- particles - Variable in class de.slikey.effectlib.effect.SphereEffect
-
Particles to display
- particles - Variable in class de.slikey.effectlib.effect.SquareEffect
-
- particles - Variable in class de.slikey.effectlib.effect.StarEffect
-
Particles per spike
- particles - Variable in class de.slikey.effectlib.effect.WarpEffect
-
Particles per circle
- particles2 - Variable in class de.slikey.effectlib.effect.EquationEffect
-
How many steps to take per sub-iteration
- particlesBack - Variable in class de.slikey.effectlib.effect.WaveEffect
-
Amount of particles forming the back
- particlesBase - Variable in class de.slikey.effectlib.effect.DnaEffect
-
Particles per base
- particlesCircle - Variable in class de.slikey.effectlib.effect.DonutEffect
-
Amount of particles inside of a single vertical circle
- particlesCone - Variable in class de.slikey.effectlib.effect.ConeEffect
-
Conesize in particles per cone
- particlesFront - Variable in class de.slikey.effectlib.effect.WaveEffect
-
Amount of particles forming the tube
- particlesHeight - Variable in class de.slikey.effectlib.effect.GridEffect
-
Particles to be spawned on the vertical borders of the cell
- particlesHelix - Variable in class de.slikey.effectlib.effect.DnaEffect
-
Particles to spawn per interation
- particleSize - Variable in class de.slikey.effectlib.Effect
-
This can be used to scale up or down a particle's size.
- particlesLand - Variable in class de.slikey.effectlib.effect.EarthEffect
-
- particlesNucleus - Variable in class de.slikey.effectlib.effect.AtomEffect
-
Particles to be spawned in the nucleus per iteration
- particlesOcean - Variable in class de.slikey.effectlib.effect.EarthEffect
-
- particlesOrbital - Variable in class de.slikey.effectlib.effect.AtomEffect
-
Particles to be spawned per orbital per iteration
- particlesPerIteration - Variable in class de.slikey.effectlib.effect.AnimatedBallEffect
-
The amount of particles, displayed in one iteration (10)
- particlesSpout - Variable in class de.slikey.effectlib.effect.FountainEffect
-
Particles per iteration in the spout
- particlesStrand - Variable in class de.slikey.effectlib.effect.FountainEffect
-
Particles per iteration per strand (100)
- particlesWidth - Variable in class de.slikey.effectlib.effect.GridEffect
-
Particles to be spawned on the horizontal borders of the cell
- period - Variable in class de.slikey.effectlib.Effect
-
Interval to wait for repeating effects.
- persistent - Variable in class de.slikey.effectlib.effect.PlotEffect
-
This will re-spawn particles as the plot moves to make a solid line.
- PI - Static variable in class de.slikey.effectlib.util.MathUtils
-
- PI2 - Static variable in class de.slikey.effectlib.util.MathUtils
-
- pitch - Variable in class de.slikey.effectlib.effect.DragonEffect
-
Pitch of the dragon arc
- pitch - Variable in class de.slikey.effectlib.Effect
-
- pitchOffset - Variable in class de.slikey.effectlib.Effect
-
- plane - Variable in class de.slikey.effectlib.util.BaseImageEffect
-
What plane should it rotate?
- play(Plugin, Location) - Method in class de.slikey.effectlib.util.CustomSound
-
- play(Plugin, Logger, Location) - Method in class de.slikey.effectlib.util.CustomSound
-
- play(Plugin, Entity) - Method in class de.slikey.effectlib.util.CustomSound
-
- play(Plugin, Logger, Entity) - Method in class de.slikey.effectlib.util.CustomSound
-
- playCustomSound(Logger, Player, Location, String, float, float) - Static method in class de.slikey.effectlib.util.CustomSound
-
- PlotEffect - Class in de.slikey.effectlib.effect
-
- PlotEffect(EffectManager) - Constructor for class de.slikey.effectlib.effect.PlotEffect
-
- power - Variable in class de.slikey.effectlib.effect.JumpEffect
-
Power of jump.
- precision - Variable in class de.slikey.effectlib.effect.EarthEffect
-
Precision of generation.
- prepare() - Method in class de.slikey.effectlib.Effect
-
- probability - Variable in class de.slikey.effectlib.Effect
-
Probability that this effect will play on each iteration
- PyramidEffect - Class in de.slikey.effectlib.effect
-
- PyramidEffect(EffectManager) - Constructor for class de.slikey.effectlib.effect.PyramidEffect
-
- radDeg - Static variable in class de.slikey.effectlib.util.MathUtils
-
- radials - Variable in class de.slikey.effectlib.effect.DnaEffect
-
Radials to turn per step
- radials - Variable in class de.slikey.effectlib.effect.VortexEffect
-
Radials per iteration (PI / 16)
- radialsPerStep - Variable in class de.slikey.effectlib.effect.MusicEffect
-
Radials to spawn next note.
- radiansToDegrees - Static variable in class de.slikey.effectlib.util.MathUtils
-
multiply by this to convert from radians to degrees
- radius - Variable in class de.slikey.effectlib.effect.AtomEffect
-
Radius of the atom
- radius - Variable in class de.slikey.effectlib.effect.BigBangEffect
-
- radius - Variable in class de.slikey.effectlib.effect.CircleEffect
-
- radius - Variable in class de.slikey.effectlib.effect.CylinderEffect
-
Radius of cylinder
- radius - Variable in class de.slikey.effectlib.effect.DnaEffect
-
Radius of dna-double-helix
- radius - Variable in class de.slikey.effectlib.effect.EarthEffect
-
Radius of the World
- radius - Variable in class de.slikey.effectlib.effect.FountainEffect
-
Radius of strands in blocks
- radius - Variable in class de.slikey.effectlib.effect.HelixEffect
-
Radius of helix
- radius - Variable in class de.slikey.effectlib.effect.MusicEffect
-
Radius of circle above head
- radius - Variable in class de.slikey.effectlib.effect.PyramidEffect
-
Center to edge distance
- radius - Variable in class de.slikey.effectlib.effect.ShieldEffect
-
Radius of the shield
- radius - Variable in class de.slikey.effectlib.effect.SphereEffect
-
Radius of the sphere
- radius - Variable in class de.slikey.effectlib.effect.SquareEffect
-
- radius - Variable in class de.slikey.effectlib.effect.VortexEffect
-
Radius of vortex (2)
- radius - Variable in class de.slikey.effectlib.effect.WarpEffect
-
Radius of the spawned circles
- radiusDonut - Variable in class de.slikey.effectlib.effect.DonutEffect
-
Radius of the torus
- radiusGrow - Variable in class de.slikey.effectlib.effect.ConeEffect
-
Growth in blocks per iteration on the radius (0.006)
- radiusIncrease - Variable in class de.slikey.effectlib.effect.SphereEffect
-
Amount to increase the radius per tick
- radiusIncrease - Variable in class de.slikey.effectlib.effect.SquareEffect
-
- radiusNucleus - Variable in class de.slikey.effectlib.effect.AtomEffect
-
Radius of the nucleus as a fraction of the atom-radius
- radiusSpout - Variable in class de.slikey.effectlib.effect.FountainEffect
-
Radius of spout as a fraction of the fountain (0.1)
- radiusTube - Variable in class de.slikey.effectlib.effect.DonutEffect
-
Radius of the tube (the circles on the outside).
- random - Static variable in class de.slikey.effectlib.util.MathUtils
-
- random(int) - Static method in class de.slikey.effectlib.util.MathUtils
-
Returns a random number between 0 (inclusive) and the specified value (inclusive).
- random(int, int) - Static method in class de.slikey.effectlib.util.MathUtils
-
Returns a random number between start (inclusive) and end (inclusive).
- random() - Static method in class de.slikey.effectlib.util.MathUtils
-
Returns random number between 0.0 (inclusive) and 1.0 (exclusive).
- random(float) - Static method in class de.slikey.effectlib.util.MathUtils
-
Returns a random number between 0 (inclusive) and the specified value (exclusive).
- random(float, float) - Static method in class de.slikey.effectlib.util.MathUtils
-
Returns a random number between start (inclusive) and end (exclusive).
- random - Static variable in class de.slikey.effectlib.util.RandomUtils
-
- randomBoolean() - Static method in class de.slikey.effectlib.util.MathUtils
-
Returns a random boolean value.
- randomBoolean(float) - Static method in class de.slikey.effectlib.util.MathUtils
-
Returns true if a random value between 0 and 1 is less than the specified value.
- randomize - Variable in class de.slikey.effectlib.effect.ConeEffect
-
Randomize every cone on creation (false)
- RandomUtils - Class in de.slikey.effectlib.util
-
- realtime - Variable in class de.slikey.effectlib.effect.TextEffect
-
Set this only to true if you are working with changing text.
- refresh - Variable in class de.slikey.effectlib.effect.TraceEffect
-
Iterations to wait before refreshing particles
- registerEffectClass(String, Class<? extends Effect>) - Method in class de.slikey.effectlib.EffectManager
-
- relativeOffset - Variable in class de.slikey.effectlib.Effect
-
If set, will offset the origin location, relative to the origin direction
- reloadParameters() - Method in class de.slikey.effectlib.effect.CuboidEffect
-
- reloadParameters() - Method in class de.slikey.effectlib.Effect
-
- removeEffect(Effect) - Method in class de.slikey.effectlib.EffectManager
-
- reset() - Method in class de.slikey.effectlib.effect.AnimatedBallEffect
-
- reset() - Method in class de.slikey.effectlib.effect.ArcEffect
-
- reset() - Method in class de.slikey.effectlib.effect.AtomEffect
-
- reset() - Method in class de.slikey.effectlib.effect.BigBangEffect
-
- reset() - Method in class de.slikey.effectlib.effect.CircleEffect
-
- reset() - Method in class de.slikey.effectlib.effect.ConeEffect
-
- reset() - Method in class de.slikey.effectlib.effect.CubeEffect
-
- reset() - Method in class de.slikey.effectlib.effect.CylinderEffect
-
- reset() - Method in class de.slikey.effectlib.effect.DnaEffect
-
- reset() - Method in class de.slikey.effectlib.effect.DragonEffect
-
- reset() - Method in class de.slikey.effectlib.effect.EarthEffect
-
- reset() - Method in class de.slikey.effectlib.effect.EquationEffect
-
- reset() - Method in class de.slikey.effectlib.effect.LineEffect
-
- reset() - Method in class de.slikey.effectlib.effect.ModifiedEffect
-
- reset() - Method in class de.slikey.effectlib.effect.MusicEffect
-
- reset() - Method in class de.slikey.effectlib.Effect
-
Effects should override this if they want to be reusable, this is called prior to starting so
state can be reset.
- reset() - Method in class de.slikey.effectlib.effect.TornadoEffect
-
- reset() - Method in class de.slikey.effectlib.effect.TraceEffect
-
- reset() - Method in class de.slikey.effectlib.effect.VortexEffect
-
- reset() - Method in class de.slikey.effectlib.effect.WarpEffect
-
- reset() - Method in class de.slikey.effectlib.effect.WaveEffect
-
- reset() - Method in class de.slikey.effectlib.util.BaseImageEffect
-
- resetCircle - Variable in class de.slikey.effectlib.effect.CircleEffect
-
Start at the same location each step, use this
along with maxAngle and wholeCircle to form persistent semicircles
- reverse - Variable in class de.slikey.effectlib.effect.ShieldEffect
-
- rings - Variable in class de.slikey.effectlib.effect.WarpEffect
-
Circles to display
- rndAngle - Variable in class de.slikey.effectlib.effect.DragonEffect
-
- rndF - Variable in class de.slikey.effectlib.effect.DragonEffect
-
- rotateAroundAxisX(Vector, double) - Static method in class de.slikey.effectlib.util.VectorUtils
-
- rotateAroundAxisY(Vector, double) - Static method in class de.slikey.effectlib.util.VectorUtils
-
- rotateAroundAxisZ(Vector, double) - Static method in class de.slikey.effectlib.util.VectorUtils
-
- rotateVector(Vector, double, double, double) - Static method in class de.slikey.effectlib.util.VectorUtils
-
- rotateVector(Vector, Location) - Static method in class de.slikey.effectlib.util.VectorUtils
-
Rotate a vector about a location using that location's direction
- rotateVector(Vector, float, float) - Static method in class de.slikey.effectlib.util.VectorUtils
-
This handles non-unit vectors, with yaw and pitch instead of X,Y,Z angles.
- rotation - Variable in class de.slikey.effectlib.effect.AtomEffect
-
Rotation around the Y-axis
- rotation - Variable in class de.slikey.effectlib.effect.ConeEffect
-
Start-angle or rotation of the cone
- rotation - Variable in class de.slikey.effectlib.effect.FountainEffect
-
Rotation of the fountain on the Y-Axis (Fraction of PI)
- rotation - Variable in class de.slikey.effectlib.effect.GridEffect
-
Rotation around the Y-axis
- rotation - Variable in class de.slikey.effectlib.effect.HelixEffect
-
Rotation of the helix (Fraction of PI)
- rotation - Variable in class de.slikey.effectlib.util.BaseImageEffect
-
Apply a fixed rotation
- rotationStep - Variable in class de.slikey.effectlib.util.BaseImageEffect
-
Rotation step counter
- rotationX - Variable in class de.slikey.effectlib.effect.CylinderEffect
-
Rotation of the cylinder
- rotationX - Variable in class de.slikey.effectlib.effect.GridEffect
-
Rotation around the X-axis
- rotationY - Variable in class de.slikey.effectlib.effect.CylinderEffect
-
Rotation of the cylinder
- rotationZ - Variable in class de.slikey.effectlib.effect.CylinderEffect
-
Rotation of the cylinder
- rotationZ - Variable in class de.slikey.effectlib.effect.GridEffect
-
Rotation around the Z-axis
- round(float) - Static method in class de.slikey.effectlib.util.MathUtils
-
Returns the closest integer to the specified float.
- roundPositive(float) - Static method in class de.slikey.effectlib.util.MathUtils
-
Returns the closest integer to the specified float.
- rows - Variable in class de.slikey.effectlib.effect.GridEffect
-
Rows of the grid
- rows - Variable in class de.slikey.effectlib.effect.WaveEffect
-
Rows to build the wave in the width
- run() - Method in class de.slikey.effectlib.Effect
-
- run() - Method in class de.slikey.effectlib.util.ImageLoadTask
-
- SequenceTransform - Class in de.slikey.effectlib.math
-
- SequenceTransform() - Constructor for class de.slikey.effectlib.math.SequenceTransform
-
- set(ConfigurationSection, String, Object) - Static method in class de.slikey.effectlib.util.ConfigUtils
-
- setDirection(Vector) - Method in class de.slikey.effectlib.util.DynamicLocation
-
- setDirectionOffset(float, float) - Method in class de.slikey.effectlib.util.DynamicLocation
-
- setDynamicOrigin(DynamicLocation) - Method in class de.slikey.effectlib.Effect
-
Set the Location this Effect is centered on.
- setDynamicTarget(DynamicLocation) - Method in class de.slikey.effectlib.Effect
-
Set the Location this Effect is targeting.
- setEntity(Entity) - Method in class de.slikey.effectlib.Effect
-
- setEquation(String) - Method in class de.slikey.effectlib.math.EquationTransform
-
- setField(Object, String, ConfigurationSection, ConfigurationSection, String) - Method in class de.slikey.effectlib.EffectManager
-
- setFont(Font) - Method in class de.slikey.effectlib.effect.TextEffect
-
- setImageCacheFolder(File) - Method in class de.slikey.effectlib.EffectManager
-
- setLocation(Location) - Method in class de.slikey.effectlib.Effect
-
- setManager(EffectManager) - Method in class de.slikey.effectlib.util.ParticleDisplay
-
- setParticleRange(int) - Method in class de.slikey.effectlib.EffectManager
-
- setPitch(float) - Method in class de.slikey.effectlib.util.CustomSound
-
- setPitch(Float) - Method in class de.slikey.effectlib.util.DynamicLocation
-
- setRange(int) - Method in class de.slikey.effectlib.util.CustomSound
-
- setStartTime(long) - Method in class de.slikey.effectlib.Effect
-
- setTargetEntity(Entity) - Method in class de.slikey.effectlib.Effect
-
- setTargetLocation(Location) - Method in class de.slikey.effectlib.Effect
-
- setTargetPlayer(Player) - Method in class de.slikey.effectlib.Effect
-
- setUpdateDirection(boolean) - Method in class de.slikey.effectlib.util.DynamicLocation
-
- setUpdateLocation(boolean) - Method in class de.slikey.effectlib.util.DynamicLocation
-
- setVariable(String, double) - Method in class de.slikey.effectlib.math.EquationTransform
-
- setVariableProvider(EquationVariableProvider) - Method in class de.slikey.effectlib.math.EquationTransform
-
- setVolume(float) - Method in class de.slikey.effectlib.util.CustomSound
-
- setYaw(Float) - Method in class de.slikey.effectlib.util.DynamicLocation
-
- ShieldEffect - Class in de.slikey.effectlib.effect
-
- ShieldEffect(EffectManager) - Constructor for class de.slikey.effectlib.effect.ShieldEffect
-
- showCloud - Variable in class de.slikey.effectlib.effect.TornadoEffect
-
- showTornado - Variable in class de.slikey.effectlib.effect.TornadoEffect
-
- sideRatio - Variable in class de.slikey.effectlib.effect.CylinderEffect
-
Ratio of sides to entire surface
- sin(float) - Static method in class de.slikey.effectlib.util.MathUtils
-
Returns the sine in radians from a lookup table.
- sinDeg(float) - Static method in class de.slikey.effectlib.util.MathUtils
-
Returns the sine in radians from a lookup table.
- size - Variable in class de.slikey.effectlib.effect.AnimatedBallEffect
-
Size of this ball (1)
- size - Variable in class de.slikey.effectlib.effect.TextEffect
-
Scale the font down
- size - Variable in class de.slikey.effectlib.util.BaseImageEffect
-
Scale the image down
- size - Variable in class de.slikey.effectlib.util.ParticleOptions
-
- SkyRocketEffect - Class in de.slikey.effectlib.effect
-
- SkyRocketEffect(EffectManager) - Constructor for class de.slikey.effectlib.effect.SkyRocketEffect
-
- SmokeEffect - Class in de.slikey.effectlib.effect
-
- SmokeEffect(EffectManager) - Constructor for class de.slikey.effectlib.effect.SmokeEffect
-
- solid - Variable in class de.slikey.effectlib.effect.CylinderEffect
-
Toggles the cylinder to be solid
- sound - Variable in class de.slikey.effectlib.effect.BigBangEffect
-
- sound - Variable in class de.slikey.effectlib.effect.ExplodeEffect
-
- sound - Variable in class de.slikey.effectlib.effect.SoundEffect
-
Sound effect to play
- SoundEffect - Class in de.slikey.effectlib.effect
-
- SoundEffect(EffectManager) - Constructor for class de.slikey.effectlib.effect.SoundEffect
-
- soundInterval - Variable in class de.slikey.effectlib.effect.BigBangEffect
-
- soundPitch - Variable in class de.slikey.effectlib.effect.BigBangEffect
-
- soundVolume - Variable in class de.slikey.effectlib.effect.BigBangEffect
-
- spawnParticle(Particle, ParticleOptions, Location, double, List<Player>) - Method in class de.slikey.effectlib.util.ParticleDisplay
-
- speed - Variable in class de.slikey.effectlib.Effect
-
Deprecated.
- speed - Variable in class de.slikey.effectlib.util.ParticleOptions
-
- speedLand - Variable in class de.slikey.effectlib.effect.EarthEffect
-
- speedOcean - Variable in class de.slikey.effectlib.effect.EarthEffect
-
- sphere - Variable in class de.slikey.effectlib.effect.ShieldEffect
-
Set to false for a half-sphere and true for a complete sphere
- sphereColor - Variable in class de.slikey.effectlib.effect.DiscoBallEffect
-
- SphereEffect - Class in de.slikey.effectlib.effect
-
- SphereEffect(EffectManager) - Constructor for class de.slikey.effectlib.effect.SphereEffect
-
- sphereParticle - Variable in class de.slikey.effectlib.effect.DiscoBallEffect
-
Particle of the sphere and of the lines
- sphereParticles - Variable in class de.slikey.effectlib.effect.DiscoBallEffect
-
- sphereRadius - Variable in class de.slikey.effectlib.effect.DiscoBallEffect
-
Radius of the sphere
- spikeHeight - Variable in class de.slikey.effectlib.effect.StarEffect
-
Height of the spikes in blocks
- spikesHalf - Variable in class de.slikey.effectlib.effect.StarEffect
-
Half amount of spikes.
- SQRT_3 - Static variable in class de.slikey.effectlib.util.MathUtils
-
- SquareEffect - Class in de.slikey.effectlib.effect
-
- SquareEffect(EffectManager) - Constructor for class de.slikey.effectlib.effect.SquareEffect
-
- StarEffect - Class in de.slikey.effectlib.effect
-
- StarEffect(EffectManager) - Constructor for class de.slikey.effectlib.effect.StarEffect
-
- start() - Method in class de.slikey.effectlib.Effect
-
- start(String, ConfigurationSection, Location, Entity) - Method in class de.slikey.effectlib.EffectManager
-
- start(String, ConfigurationSection, Entity) - Method in class de.slikey.effectlib.EffectManager
-
- start(String, ConfigurationSection, Location) - Method in class de.slikey.effectlib.EffectManager
-
- start(String, ConfigurationSection, Location, Player) - Method in class de.slikey.effectlib.EffectManager
-
- start(String, ConfigurationSection, Location, Location, Entity, Entity, Map<String, String>) - Method in class de.slikey.effectlib.EffectManager
-
Deprecated.
- start(String, ConfigurationSection, DynamicLocation, DynamicLocation, Map<String, String>) - Method in class de.slikey.effectlib.EffectManager
-
Deprecated.
- start(Effect) - Method in class de.slikey.effectlib.EffectManager
-
- start(String, ConfigurationSection, DynamicLocation, DynamicLocation, Map<String, String>, Player) - Method in class de.slikey.effectlib.EffectManager
-
Deprecated.
- start(String, ConfigurationSection, DynamicLocation, DynamicLocation, ConfigurationSection, Player) - Method in class de.slikey.effectlib.EffectManager
-
Start an effect, possibly using parameter replacement.
- step - Variable in class de.slikey.effectlib.effect.AnimatedBallEffect
-
Internal Counter
- step - Variable in class de.slikey.effectlib.effect.ArcEffect
-
Internal counter
- step - Variable in class de.slikey.effectlib.effect.AtomEffect
-
Internal counter
- step - Variable in class de.slikey.effectlib.effect.BigBangEffect
-
- step - Variable in class de.slikey.effectlib.effect.CircleEffect
-
- step - Variable in class de.slikey.effectlib.effect.ConeEffect
-
Current step.
- step - Variable in class de.slikey.effectlib.effect.CubeEffect
-
Current step.
- step - Variable in class de.slikey.effectlib.effect.CylinderEffect
-
Current step.
- step - Variable in class de.slikey.effectlib.effect.DnaEffect
-
Current step.
- step - Variable in class de.slikey.effectlib.effect.DragonEffect
-
Current step.
- step - Variable in class de.slikey.effectlib.effect.LineEffect
-
Internal counter
- step - Variable in class de.slikey.effectlib.effect.MusicEffect
-
Current step.
- step - Variable in class de.slikey.effectlib.effect.TornadoEffect
-
- step - Variable in class de.slikey.effectlib.effect.TraceEffect
-
Internal counter
- step - Variable in class de.slikey.effectlib.effect.TurnEffect
-
Angular movement per iteration
- step - Variable in class de.slikey.effectlib.effect.VortexEffect
-
Current step.
- step - Variable in class de.slikey.effectlib.effect.WarpEffect
-
Internal counter
- step - Variable in class de.slikey.effectlib.util.BaseImageEffect
-
Step counter
- stepDelay - Variable in class de.slikey.effectlib.util.BaseImageEffect
-
Delay between steps
- stepsPerIteration - Variable in class de.slikey.effectlib.effect.DragonEffect
-
Steps per iteration
- stepX - Variable in class de.slikey.effectlib.effect.TextEffect
-
Each stepX pixel will be shown.
- stepX - Variable in class de.slikey.effectlib.util.BaseImageEffect
-
Each stepX pixel will be shown.
- stepY - Variable in class de.slikey.effectlib.effect.TextEffect
-
Each stepY pixel will be shown.
- stepY - Variable in class de.slikey.effectlib.util.BaseImageEffect
-
Each stepY pixel will be shown.
- stop(Player) - Method in class de.slikey.effectlib.util.CustomSound
-
- stopSound(Logger, Player, String) - Static method in class de.slikey.effectlib.util.CustomSound
-
- stopSound(Logger, Player, Sound) - Static method in class de.slikey.effectlib.util.CustomSound
-
- strands - Variable in class de.slikey.effectlib.effect.FountainEffect
-
Amount of strands (10)
- strands - Variable in class de.slikey.effectlib.effect.HelixEffect
-
Amount of strands
- StringParser - Class in de.slikey.effectlib.util
-
Based on answer at StackOverflow
- stringToBufferedImage(Font, String) - Static method in class de.slikey.effectlib.util.StringParser
-
- subEffect - Variable in class de.slikey.effectlib.Effect
-
- subEffectAtEnd - Variable in class de.slikey.effectlib.effect.LineEffect
-
- subEffectAtEndCached - Variable in class de.slikey.effectlib.effect.LineEffect
-
- subtractOffset(Vector) - Method in class de.slikey.effectlib.util.DynamicLocation
-
- subtractRelativeOffset(Vector) - Method in class de.slikey.effectlib.util.DynamicLocation
-
- SumTransform - Class in de.slikey.effectlib.math
-
- SumTransform() - Constructor for class de.slikey.effectlib.math.SumTransform
-
- validate() - Method in class de.slikey.effectlib.Effect
-
- valueOf(String) - Static method in enum de.slikey.effectlib.effect.DiscoBallEffect.Direction
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum de.slikey.effectlib.EffectType
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum de.slikey.effectlib.util.BaseImageEffect.Plane
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum de.slikey.effectlib.util.ParticleEffect
-
Deprecated.
Returns the enum constant of this type with the specified name.
- values() - Static method in enum de.slikey.effectlib.effect.DiscoBallEffect.Direction
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum de.slikey.effectlib.EffectType
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum de.slikey.effectlib.util.BaseImageEffect.Plane
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum de.slikey.effectlib.util.ParticleEffect
-
Deprecated.
Returns an array containing the constants of this enum type, in
the order they are declared.
- variable - Variable in class de.slikey.effectlib.effect.EquationEffect
-
The variable name used in equations to represent major ticks
- variable2 - Variable in class de.slikey.effectlib.effect.EquationEffect
-
The variable name used in sub-equations to represent minor ticks
- variableA - Variable in class de.slikey.effectlib.effect.ModifiedEffect
-
The starting value of variable a
- variableB - Variable in class de.slikey.effectlib.effect.ModifiedEffect
-
The starting value of variable b
- VectorTransform - Class in de.slikey.effectlib.math
-
- VectorTransform(ConfigurationSection) - Constructor for class de.slikey.effectlib.math.VectorTransform
-
- VectorUtils - Class in de.slikey.effectlib.util
-
- velocity - Variable in class de.slikey.effectlib.effect.WaveEffect
-
Velocity of the wave
Call velocity.zero() if the wave should be stationary
- visibleRange - Variable in class de.slikey.effectlib.Effect
-
Display particles to players within this radius.
- VortexEffect - Class in de.slikey.effectlib.effect
-
- VortexEffect(EffectManager) - Constructor for class de.slikey.effectlib.effect.VortexEffect
-